From: owner-brotherhood-digest@flwyd.dhs.org (Brotherhood Digest)
To: brotherhood-digest@flwyd.dhs.org
Subject: Brotherhood Digest V1 #115
Reply-To: brotherhood
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Brotherhood Digest        Friday, May 26 2000        Volume 01 : Number 115



Today's subjects from the Brotherhood:
	RE: [Brotherhood] Blame the Ninja!
	Re: [Brotherhood] Blame the Ninja!
	[Brotherhood] Monk Deck Downunder
	Re: [Brotherhood] Monk Deck Downunder
	[Brotherhood] help on my backup deck
	Re: [Brotherhood] help on my backup deck
	Re: [Brotherhood] help on my backup deck
	Re: [Brotherhood] help on my backup deck
	[Brotherhood] my monk deck
	Re: [Brotherhood] help on my backup deck
	Re: [Brotherhood] help on my backup deck
	Re: [Brotherhood] my monk deck

----------------------------------------------------------------------

Date: Thu, 25 May 2000 12:09:00 -0700
From: "Scott Schultz" <scott@ceweekly.com>
Subject: RE: [Brotherhood] Blame the Ninja!

Very amusing. :-)

What tune is the song set to?

Scott Schultz
scott@ceweekly.com
Enlightenment Wannabe
45th member of the Horiuchi Shoan Fan Club 
Save the Ogres!


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------------------------------

Date: Thu, 25 May 2000 15:55:06 EDT
From: Whitecat31@aol.com
Subject: Re: [Brotherhood] Blame the Ninja!

I was thinking it was Blame Canada from the South Park movie.  I wonder?

In a message dated 05/25/2000 12:08:22 PM Pacific Daylight Time, 
scott@ceweekly.com writes:

<< Very amusing. :-)
 
 What tune is the song set to?
 
 Scott Schultz
 scott@ceweekly.com
 Enlightenment Wannabe
 45th member of the Horiuchi Shoan Fan Club 
 Save the Ogres!
 
  >>

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------------------------------

Date: Fri, 26 May 2000 09:10:31 +1000
From: Dave McLoughlin <dmclough@lis.net.au>
Subject: [Brotherhood] Monk Deck Downunder

Greetings Brothers

I would be interested in any feed back on this deck, what I'm trying to do
here is a Dueling/Enlightenment with the option of running for honour if I
need to.  Sensei's wont be a problem as there are only a couple of  other
players in this isolated part of the country and they don't seem to use
them.  Doom of the Brotherhood could be a problem but hopefully Bonsai
Gardens will help, I do have 3 'Enlightenment' that I havent included that
may be helpful if needed.

The Kolat Assassin is just a little surprise if needed, other wise he's
just fodder for the Merchant Caravan.  And Malekish... well bung a naginata
on him and with the Dragonfly Fortress, I'll be able to stack the top 6
cards on the fate deck.

Anyway, I'll leave it with you, be as critical as you need to, I have big
broad tattooed shoulders and can handle it so go your hardest.

May the Fortunes guide you.

Kirazo
(Tattooed Monk, Legion of the Wolf)


The House of Tao

Dynasty Cards (44)

1 Takao Exp 2
1 Ikudaiu Exp
2 Yoshun
1 Gekkai
1 Hoshi Wayan
2 Togashi Mitsu
3 Hoshi Maseru
2 Heichi Chokei
3 Shioda
2 Matsu Hiroru
1 Agasha Gennai
2 Malekish

3 Small farms
2 Merchant Caravans
3 Jade Works
1 Temple to Shinsei
2 Sanctified Temples
3 Prayer Shrines

1 Fortress of the Dragonfly
1 Bonsai Garden

3 Refuge of the Three Sisters

Chrysanthemum Festival
Enlightened Ruler
Inheritance
Blessings of Isawa

Fate Deck (41)

1 Avoid Fate
3 Bend Like a Reed
3 Iaijutsu Challenge
2 Pressure
3 Iaijutsu Duel
3 Superior Tactics
3 Entrapping Terrain
1 Kolat Assassin

1 Armor of Osono-Wo
2 Blood Swords
2 Naginata

1 Walking the Way
2 Finding the Harmony
3 Void Strike

3 Warrior Monks
3 Shield Walls

Ring of Air
Ring of Water
Ring of Void
Ring of Fire
Ring of Earth



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------------------------------

Date: Thu, 25 May 2000 20:18:18 EDT
From: Whitecat31@aol.com
Subject: Re: [Brotherhood] Monk Deck Downunder

First suggestion.
You want to win.  Hyrbid decks rarely win.  It is the deck that has one 
intent and one purpose that usually wins.  Always try to have a purposeful 
path to victory.  It is ok to have a secondary path.  So I say to you should 
use the Kaede Sensei and ignore the honor path.  You can use the honor path 
for things like Imperial Favor control and such.  If you want a secondary 
path to victory throw in one or two cards to do it.  One card I suggest is 
Dashmar.   Just bow him when you hit 40 honor and win.  Since you want to 
cancel out others from winning by honor try events like Far From the Empire 
and Kisada's Funeral.  
Now concentrate on enlightenment.
The Bonsai Gardens will NOT help you against Doom of the Brothehood.  The 
targeted ring is removed from play.   GAME OVER.  The Bonsais Gardens can not 
retrieve a ring that is no longer in play.  It can retrieve a ring from your 
discard pile though.
Now what do you do to stop it.  You use three Dharma Techs and two to three 
avoid fates.  Also the Dharma tech  can help you a little in getting the ring 
of air out.   You might want to consider the promo the seer or the the dragon 
shrine  to help you out as well.  Both those can combat the nasty event.   I 
wish there was an event that says "there is no Doom". Instead of there is no 
hope.  

    Since you might not want to honor run.  Take out your sanctified temples 
and put in another Temple to shensei.  I noticed your severe lack of shugenja 
and spells.  Enlightenment takes time and you need to stall.  Put in more 
walking the ways and three rise from the ashes if you can get them. Also add 
the event the emperors peace.  The best Shugenja Not off the stronghold to 
add would be seppun Kossori. Her inate abilitiy is easy to use and gives you 
two gold.;  Makes an easier path to the ring of air.  Put in three of her.  
Take out Gekkai and Agasha Gennai and add another Heichi Chokei. Take out 
Hoshi Wayan as well.  He is only good for a quick 2 hnor that he gives the 
clan.  Since you are not running honor you don't need him.  I do not see the 
advantage of Ikudaiu exp either.   Are you using the new stronghold or the 
one that lets you start with a ring in play<preferred water>.
    You seem to like duels.  I reccomend that you get some Iaijutsu Art cards 
and scrap your other dueling cards.  This will help you on the path of the 
ring of fire.  Yeah it can be considered cheap, but I am not a theoligan on 
enlightenment just a critic.
    Get your self a double chi kiho card as well.  You could also forget 
about the blood swords and naganatta.  If anything you want two fortress of 
the dragonfly to help out your Matsu Hiroru.  Put a Tetsubo on him and it is 
an easy path to the ring of fire.
    Primary path for Ring of Fire should be I arts +double chi.  Secondary 
path should be Matsu Hiroru and an assasination.  I personally do not like 
Pressure.  Although Shioda can bow one of your temple to Shensei to unbow the 
stronghold.
    I personally do not like Void Strikes because they have a nasty tendancy 
to be random and can easily discard a card you might want later.  Another 
reason to have the Kaede Sensei.




In a message dated 05/25/2000 4:10:53 PM Pacific Daylight Time, 
dmclough@lis.net.au writes:

<< Greetings Brothers
 
 I would be interested in any feed back on this deck, what I'm trying to do
 here is a Dueling/Enlightenment with the option of running for honour if I
 need to.  Sensei's wont be a problem as there are only a couple of  other
 players in this isolated part of the country and they don't seem to use
 them.  Doom of the Brotherhood could be a problem but hopefully Bonsai
 Gardens will help, I do have 3 'Enlightenment' that I havent included that
 may be helpful if needed.
 
 The Kolat Assassin is just a little surprise if needed, other wise he's
 just fodder for the Merchant Caravan.  And Malekish... well bung a naginata
 on him and with the Dragonfly Fortress, I'll be able to stack the top 6
 cards on the fate deck.
 
 Anyway, I'll leave it with you, be as critical as you need to, I have big
 broad tattooed shoulders and can handle it so go your hardest.

Superior Tactics is cool, but you may notice many of your personalities do 
not have 3 chi or more unless you have the dragonfly fortresses.  You might 
want to consider diversionary tactics or even no terrain destroyers at all.  
Now replace those terrain destroyers with  flooded pass.  Great defense and 
you do not even have to send a unit to protect.  Pisses off those ponies 
something fierece.
    I like the idea of three refuge of the three sisters, but you might want 
to consider other regions like clan heartland and tidal land bridge,  
I use Two refuge of the three sisters and a golden sun plain myself.  You 
might want to consider an imperial surveyor, this allows you to recycle your 
regions.  Fun card.

Well I am rambling.  Have fun.
Whitecat31 surveyor of the royal harem through magical glasses
 
 May the Fortunes guide you.
 
 Kirazo
 (Tattooed Monk, Legion of the Wolf)
 
 
 The House of Tao
 
 Dynasty Cards (44)
 
 1 Takao Exp 2
 1 Ikudaiu Exp
 2 Yoshun
 1 Gekkai
 1 Hoshi Wayan
 2 Togashi Mitsu
 3 Hoshi Maseru
 2 Heichi Chokei
 3 Shioda
 2 Matsu Hiroru
 1 Agasha Gennai
 2 Malekish
 
 3 Small farms
 2 Merchant Caravans
 3 Jade Works
 1 Temple to Shinsei
 2 Sanctified Temples
 3 Prayer Shrines
 
 1 Fortress of the Dragonfly
 1 Bonsai Garden
 
 3 Refuge of the Three Sisters
 
 Chrysanthemum Festival
 Enlightened Ruler
 Inheritance
 Blessings of Isawa
 
 Fate Deck (41)
 
 1 Avoid Fate
 3 Bend Like a Reed
 3 Iaijutsu Challenge
 2 Pressure
 3 Iaijutsu Duel
 3 Superior Tactics
 3 Entrapping Terrain
 1 Kolat Assassin
 
 1 Armor of Osono-Wo
 2 Blood Swords
 2 Naginata
 
 1 Walking the Way
 2 Finding the Harmony
 3 Void Strike
 
 3 Warrior Monks
 3 Shield Walls
 
 Ring of Air
 Ring of Water
 Ring of Void
 Ring of Fire
 Ring of Earth
 
  >>

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------------------------------

Date: Thu, 25 May 2000 23:23:05 EDT
From: IceSith@aol.com
Subject: [Brotherhood] help on my backup deck

i've got my monk enlightenment deck fully decided and all i need is to get 
the cards. since it may not be bossible to get 3 banish all shadows, 2 avoid 
fates, and 2 finding the harmonies by the kotei on the 24th of next month i 
have a backup deck in case i can't get the cards. it's a dueling dragon deck 
(yeah i know this isn't a dragon list but please help anyway). well, here 
goes:

stronghold
iron mountain

DYNASTY: 42
HOLDINGS: 21
dragon charter
3 gold mine
3 gold smith
3 jade works
3 sanctified temple
3 hiruma dojo
3 fortress of the dragonfly
kakita's "the sword" (hopefully it's in the mail now)
tattooing chamber
REGIONS: 1
streets of otosan  uchi
EVENTS: 1 
inheritence
PERSONALITIES: 19
hitomi reju
hitomi kokujin
kitomi kokujin exp
3 mirumoto uso
3 agasha gennai
hitomi exp3
3 mirumoto hitomi
3 hitomi nakuso
3 togashi mitsu
i'll add an exp2 hoshi and exp2 yokuni if i can get them

FATE: 44
ITEMS: 9
ancestral armor of the dragon (on hitomi by herself it's +3/+3)
ancestral sword (took me an arm and a leg and a spleen ..... to get this)
obsidian hand
3 tetsubo (a fortress of the dragonfly cancels the drawback)
3 bloodsword (not only does kokujin steal you guys but he get's bigger by 
doing it too)
RINGS: 1 (sorry guys)
void
ACTIONS: 33
2 dragonfly tattoo (to keep hitomi and kokujin coming back for more)
3 daisho technique 
3 arrowroot tattoo
3 crane tattoo (stick one arrowroot and one crane tatt on the same guy to 
make others invincible, almost)
3 rallying cry
3 iaijutsu challenge
3 iaijutsu duel
(i've been thinking about putting arts in too)
3 counter attack (have kokujin eat the enemy and smush whats left with the 
bloodsword bonus)
3 superior tactics
1 lessons from the past (if i get it before exp kokujin and exp kokujin 
before normal kokujin i use it, otherwise it's just a nice focus)
3 come one at a time
3 oath of fealty (so the new guys feal at home and the sword get's bigger)
SENSEI: 1
toshimoko sensei (almost everyone's a samurai)

basically i use kokujin and hitomi to steal force and win my honor or 
military. if i don't have a coaat, kokujin/hitomi plus a guy w/ arrowroot and 
crane tatts. steal a guy or two and go away safe and sound, though the 
province may have some pain

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------------------------------

Date: Fri, 26 May 2000 03:19:37 EDT
From: JoshnMolly@aol.com
Subject: Re: [Brotherhood] help on my backup deck

In a message dated 5/25/2000 8:24:14 PM Pacific Daylight Time, 
IceSith@aol.com writes:

> yeah i know this isn't a dragon list but please help anyway). well, here 
>  goes:

Well, I am a Dragon on the Brotherhood list, so I suppose I should help you 
out.

>  stronghold
>  iron mountain
>  
>  DYNASTY: 42
>  HOLDINGS: 21
>  dragon charter
>  3 gold mine
>  3 gold smith

Gold Smith is crap.  Most of the time it is a 4 gold holding that bows for 
either two or three gold. Small Farms, Merchant Caravan or Large Farms even 
will give you the speed you will need.

>  3 jade works
>  3 sanctified temple
>  3 hiruma dojo
>  3 fortress of the dragonfly
>  kakita's "the sword" (hopefully it's in the mail now)

Overkill on the chi boosters.  A good Dragon dueler isn't going to need this 
much help.  I'd go with maybe 2 Fortresses or one fortress and the Sword.

>  tattooing chamber

The Tat chamber stinks.  Even if you win the duel, your personality is still 
bowed.  Heaven help you if it's Mitsu or someone with a Dragon Tat.  And it 
costs six gold.

>  REGIONS: 1
>  streets of otosan  uchi
>  EVENTS: 1 
>  inheritence
>  PERSONALITIES: 19
>  hitomi reju
>  hitomi kokujin
>  kitomi kokujin exp

The problem with Kokujin is that he is really only good when overlaid and in 
one-on-one play, that is just too slow and risky a development.  Quite 
honestly, I'd stick to cheaper duelers.  Reju, Daini, Yasu, Kaagi are all 
good. You might try that new Kitsuki too--I haven't had much success with him 
but others on the Dragon list say that he's pretty good.

>  3 mirumoto uso

For a dueler, I'd go with Daini over Uso, but having both isn't a bad idea 
either.

>  3 agasha gennai
>  hitomi exp3
>  3 mirumoto hitomi

Basic Hitomi is just too pricey and too honor sensitive to be effective these 
days.  Here I'd definately go with Daini and keep Uso.

>  3 hitomi nakuso
>  3 togashi mitsu
>  i'll add an exp2 hoshi and exp2 yokuni if i can get them

Exp. 2 Yokuni isn't that great--do you mean exp. Yokuni?  The living machine 
gun?  He might be worth putting in the deck as might Hoshi--but I don't see 
any reason to weigh your deck down with so many expensive personalities.  I 
wouldn't have more than two personalities with gold cost above ten in a 
deck--and usually only one or none.

I'd decide who you want--Hitomi, Kokujin, Hoshi or Yokuni and just stay with 
that personality and dump the rest.

No Togashi Yoshi?  He's the main man in any Dragon Dueler.  More valuable 
than Gennai, actually, and that's saying a lot.

Barricades are also a good idea in a dueler.
  
>  FATE: 44
>  ITEMS: 9
>  ancestral armor of the dragon (on hitomi by herself it's +3/+3)

Yeah, and so is Biting Steel and that only costs two gold to the eight for 
the Armor.  

>  ancestral sword (took me an arm and a leg and a spleen ..... to get this)
>  obsidian hand
>  3 tetsubo (a fortress of the dragonfly cancels the drawback)

The drawbacks are minimal.  Tetsubo is a good card.

>  3 bloodsword (not only does kokujin steal you guys but he get's bigger by 
>  doing it too)

Work better with Hitomi Kobai.  I think you are in for trouble if you are 
focusing your deck around one unique personality.

I'd cut the Armor and 3 of the Tetsubos or bloodswords (your choice, mix and 
match) to get your fate deck down to 40.

>  RINGS: 1 (sorry guys)
>  void
>  ACTIONS: 33
>  2 dragonfly tattoo (to keep hitomi and kokujin coming back for more)
>  3 daisho technique 

Ugh.  Terrible card.  Try Mirumoto's Niten if you have to, but you don't want 
to go around bowing your own personalities just so they can carry two 
weapons.  Way too slow.  You've got enough personalities to carry your 
weapons.  Don't let one hog them all.

>  3 arrowroot tattoo
>  3 crane tattoo (stick one arrowroot and one crane tatt on the same guy to 
>  make others invincible, almost)

Won't work most of the time.  Crane Tat only allows you to come back if you 
died in a duel or a battle, and rarely will the arrowroot person be dying 
because of that.   

>  3 rallying cry
>  3 iaijutsu challenge
>  3 iaijutsu duel
>  (i've been thinking about putting arts in too)

If you want to run for honor, that's a good idea.  But I don't think you do, 
so I'd leave them out.

>  3 counter attack (have kokujin eat the enemy and smush whats left with the 
>  bloodsword bonus)

Heck, if you insist on making a go with it with Kokujin, "For the Empire" is 
a better card.

>  3 superior tactics
>  1 lessons from the past (if i get it before exp kokujin and exp kokujin 
>  before normal kokujin i use it, otherwise it's just a nice focus)

It's about your only hope to get the Kokujin combo going.

>  3 come one at a time

I'm the world's biggest CoaaT critic, but all my Dragon brethern disagree 
with me.

>  3 oath of fealty (so the new guys feal at home and the sword get's bigger)

Nah.  If you are stealing enough people to make this worth your while, then 
you've already won the game.

>  SENSEI: 1
>  toshimoko sensei (almost everyone's a samurai)

What are you going to do against the Kuro Sensei?  Kokujin and Hitomi can 
call out every one on the board, but without Pressure or Code of Bushido, the 
Kuro Sensei will just laugh at you.

Honestly, Kuro Sensei is why I have quit playing Dragon duelers.

Hitomi Gofumin--Josh Timmers
Dragon Clan Historian in the Hub Villages

"In the name of the Moon, I will punish you!"--Hitomi Usagi  

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Date: Fri, 26 May 2000 04:55:57 EDT
From: Whitecat31@aol.com
Subject: Re: [Brotherhood] help on my backup deck

Actually, the stronghold looks like a nice honor runner.
So let us look at if for a sec.  Your personalites look rather expensive and I would question the speed of your deck.  I am thinking that you do not have too much in the way of Kiho protection. As a monk, I love the fact that you do not have a sun in shadow or Imperial edicts in your deck.  The only thing you have going for you is you can go first.  Your deck would be great for multiplay.
Your combo of the kokujin is fun and all, but how often will you be able to actually make that combo work?
Your deck has three shaky paths of victory.
Personality destruction
Slow Military
Slow Honor gain.
I would say change your deck to concentrate for maybe honor and defense with a secondary path of slow personality destruction plus duels.

I would personally think about somehow working in a Kabuki Theater or two in there some how.  By the way, what do you do against Phoenix military/honor run with a kuro sensei.  They refuse the duel and winds truth the honor loss to you?   Got any pressure or anmesia in your deck?  How important is it really to bow somebody so they can use two weapons later on?  I really do not think those Daisho techniques are all that great cards.
One last thing, if you are going to have a dueling deck and you are dragon.  Yoshi is a good add. and Kharmic strikes for Reju.
More constructive criticiswm would be added if you promise to post your 40/40 open monk dream deck. If it is good I might be willing to trade you some needful cards.   The trade might cost you though.  What blood type are you?
Whitecat31


Whitecat31


In a message dated Thu, 25 May 2000 11:24:14 PM Eastern Daylight Time, IceSith@aol.com writes:

<< i've got my monk enlightenment deck fully decided and all i need is to get 
the cards. since it may not be bossible to get 3 banish all shadows, 2 avoid 
fates, and 2 finding the harmonies by the kotei on the 24th of next month i 
have a backup deck in case i can't get the cards. it's a dueling dragon deck 
(yeah i know this isn't a dragon list but please help anyway). well, here 
goes:

stronghold
iron mountain

DYNASTY: 42
HOLDINGS: 21
dragon charter
3 gold mine
3 gold smith
3 jade works
3 sanctified temple
3 hiruma dojo
3 fortress of the dragonfly
kakita's "the sword" (hopefully it's in the mail now)
tattooing chamber
REGIONS: 1
streets of otosan  uchi
EVENTS: 1 
inheritence
PERSONALITIES: 19
hitomi reju
hitomi kokujin
kitomi kokujin exp
3 mirumoto uso
3 agasha gennai
hitomi exp3
3 mirumoto hitomi
3 hitomi nakuso
3 togashi mitsu
i'll add an exp2 hoshi and exp2 yokuni if i can get them

FATE: 44
ITEMS: 9
ancestral armor of the dragon (on hitomi by herself it's +3/+3)
ancestral sword (took me an arm and a leg and a spleen ..... to get this)
obsidian hand
3 tetsubo (a fortress of the dragonfly cancels the drawback)
3 bloodsword (not only does kokujin steal you guys but he get's bigger by 
doing it too)
RINGS: 1 (sorry guys)
void
ACTIONS: 33
2 dragonfly tattoo (to keep hitomi and kokujin coming back for more)
3 daisho technique 
3 arrowroot tattoo
3 crane tattoo (stick one arrowroot and one crane tatt on the same guy to 
make others invincible, almost)
3 rallying cry
3 iaijutsu challenge
3 iaijutsu duel
(i've been thinking about putting arts in too)
3 counter attack (have kokujin eat the enemy and smush whats left with the 
bloodsword bonus)
3 superior tactics
1 lessons from the past (if i get it before exp kokujin and exp kokujin 
before normal kokujin i use it, otherwise it's just a nice focus)
3 come one at a time
3 oath of fealty (so the new guys feal at home and the sword get's bigger)
SENSEI: 1
toshimoko sensei (almost everyone's a samurai)

basically i use kokujin and hitomi to steal force and win my honor or 
military. if i don't have a coaat, kokujin/hitomi plus a guy w/ arrowroot and 
crane tatts. steal a guy or two and go away safe and sound, though the 
province may have some pain

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 >>



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Date: Fri, 26 May 2000 11:33:32 EDT
From: IceSith@aol.com
Subject: Re: [Brotherhood] help on my backup deck

monk deck forthcoming. it's not perfect but i doubt i'd listen to what 
anybody said. i'll post it in the next message

these are the changes i've got so far in my deck:

>>Gold Smith is crap.  Most of the time it is a 4 gold holding that bows for 
>>either two or three gold. Small Farms, Merchant Caravan or Large Farms even 
>>will give you the speed you will need.
swapping smiths for small farms

>>Overkill on the chi boosters.  A good Dragon dueler isn't going to need 
this 
>>much help.  I'd go with maybe 2 Fortresses or one fortress and the Sword.
taking out a fortress or maybe 2

>>The Tat chamber stinks.  Even if you win the duel, your personality is 
still 
>>bowed.  Heaven help you if it's Mitsu or someone with a Dragon Tat.  And it 
>>costs six gold.
i'm gonna keep the chamber. i could just have one of my smaller guys w/ big 
chi do the duel instead. i bow a daini w/ tetsubo to kill anyone w/ six or 
less chi

>>The problem with Kokujin is that he is really only good when overlaid and 
in 
>>one-on-one play, that is just too slow and risky a development.  Quite 
>>honestly, I'd stick to cheaper duelers.  Reju, Daini, Yasu, Kaagi are all 
>>good. You might try that new Kitsuki too--I haven't had much success with 
him 
>>but others on the Dragon list say that he's pretty good.
he's still pretty good w/ out the overlay because i mainly want him to take 
personalities for me.

>>Your combo of the kokujin is fun and all, but how often will you be able to 
actually >>make that combo work?
it normally comes up about half the time but i don't rely on it anyway
i might end up taking him out anyway though because of the honor loss

>>Basic Hitomi is just too pricey and too honor sensitive to be effective 
these 
>>days.  Here I'd definately go with Daini and keep Uso.
i'll drop hitomi for daini (i don't have any but they shouldn't be hard to 
get)

>>Exp. 2 Yokuni isn't that great--do you mean exp. Yokuni?  The living 
machine 
>>gun?  He might be worth putting in the deck as might Hoshi--but I don't see 
>>any reason to weigh your deck down with so many expensive personalities.  I 
>>wouldn't have more than two personalities with gold cost above ten in a 
>>deck--and usually only one or none.
forget the other big guns

>>No Togashi Yoshi?  He's the main man in any Dragon Dueler.  More valuable 
>>than Gennai, actually, and that's saying a lot.
only have one but i'll try to get the rest and exchange for gennai

>>Barricades are also a good idea in a dueler.
don't have. i'm not sure if i'd add them if i did though.

>>I would say change your deck to concentrate for maybe honor and defense 
with a >>secondary path of slow personality destruction plus duels.
i'll work on it

>>>  ancestral armor of the dragon (on hitomi by herself it's +3/+3)
>>
>>Yeah, and so is Biting Steel and that only costs two gold to the eight for 
>>the Armor.  
plus you have to bow the shugenja. with seven shugenja in the deck though 
i'll keep it and add some  biting steels

>>Work better with Hitomi Kobai.  I think you are in for trouble if you are 
>>focusing your deck around one unique personality.
not a focus but great if i pull it off.

>>Ugh.  Terrible card.  Try Mirumoto's Niten if you have to, but you don't 
want 
>>to go around bowing your own personalities just so they can carry two 
>>weapons.  Way too slow.  You've got enough personalities to carry your 
>>weapons.  Don't let one hog them all.
dropping them for niten's

>>Won't work most of the time.  Crane Tat only allows you to come back if you 
>>died in a duel or a battle, and rarely will the arrowroot person be dying 
>>because of that.
removing them

>>If you want to run for honor, that's a good idea.  But I don't think you 
do, 
>>so I'd leave them out.
i'm going to shift more to honor and stick them in

i'm also dropping oaths and lessons but keeping counterattacks since they are 
all around helpfull and have 4 focus

i'll get some pressure's added and i'll try for a couple more code's

>>As a monk, I love the fact that you do not have a sun in shadow or Imperial 
edicts >>in your deck.
my hope against monk is to kill/steal them so they can't do the kiho. i think 
i'll add a doom of the brotherhood though i loath the thought

>>I would personally think about somehow working in a Kabuki Theater or two 
in >>there some how.  
those maybe instead of small farms to replace goldsmiths

>>and Kharmic strikes for Reju
how's 2 sound?

deck is now:
stronghold
iron mountain

DYNASTY: 40
HOLDINGS: 20
dragon charter
3 gold mine
3 kabuki theatre troupe's/small farms(not sure exacly what mix or if i'll go 
all of one type)
3 jade works
3 sanctified temple
3 hiruma dojo
2 fortress of the dragonfly
kakita's "the sword"
tattooing chamber
REGIONS: 1
streets of otosan  uchi
EVENTS: 1 
inheritence
PERSONALITIES: 18
hitomi reju
hitomi kokujin
3 mirumoto uso
3 togashi yoshi (if i can get em otherwise gennai still)
hitomi exp3
3 mirumoto daini
3 hitomi nakuso
3 togashi mitsu

FATE: 44
ITEMS: 8
ancestral armor of the dragon 
ancestral sword 
3 tetsubo 
3 bloodsword 
RINGS: 1 
void
ACTIONS: 30 
3 rallying cry
3 iaijutsu challenge
3 iaijutsu duel
3 iaijutsu art
3 counter attack 
3 superior tactics
3 come one at a time
3 pressure
3 mirumoto's niten
3 codeof bushido
SENSEI: 1
toshimoko sensei 

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Date: Fri, 26 May 2000 12:04:55 EDT
From: IceSith@aol.com
Subject: [Brotherhood] my monk deck

as promised:

STRONGHOLD
international house of taocakes

DYNASTY:40
HOLDINGS:17
3 merchant caravan
3 jade works
3 prayer shrines
3 small farms
3 fortress of the dragonfly (for the refuge's)
1 grove of 5 masters
1 prophet's tower
PERSONALITIES:18
3 chokei
3 yoshun (to be garaunteed to have lower chi for the art)
3 malekish (to get what i need faster and set up the void strike)
3 shioda
3 asako hosigeru (cheap shugenja. i prefer it to Seppun Kossori because he 
comes in off of stronghold and i don't need more innate abilities)
3 hoshi maseru
1 maseru exp
REGIONS:5
3 refuge of the 3 sisters (1 in the mail)
2 mystic ground
i considered surveyors but normally get my stuff fast enough to not need them

FATE:40
SENSEI:1
kaede (had to trade it in to my store to have enough for the dragon sword)
RINGS:5
earth
void
fire
air
water (start)
SPELLS:3
3 walking the way
KIHO:17
3 banish all shadows (don't have)
3 dharma techs
3 void strike (to ensure success on the art)
3 wisdom the wind brings (focus for the art and more deck manipulation)
3 finding the harmony (1 in the mail 2 don't have; only way to win if the 
hantei my arts, if i'm up against a crane honor runner who uses the favor 6 
times a turn, or a scorpion manipulator that bows all my guys with asami and 
shapeshifters)
2 boundless depths of water
ITEMS:3
3 armor of osano wo
ACTIONS: 11
3 avoid fate (1 in the mail 2 don't have)
3 iaijutsu art
3 toturi is drugged (2 in the mail have 1; can be helpful with getting earth 
out too)
2 breach of etiquette (slow honor runners down)

i'll take feedback but won't change much no matter how convincing you are

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Date: Fri, 26 May 2000 10:51:49 -0700 (PDT)
From: Todo <todo_the_monk@yahoo.com>
Subject: Re: [Brotherhood] help on my backup deck

 monk deck forthcoming. it's not perfect but i doubt
> i'd listen to what 
> anybody said. i'll post it in the next message

Then why bother posting?

Todo
Shadowlands Monk

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Date: Fri, 26 May 2000 14:07:47 EDT
From: IceSith@aol.com
Subject: Re: [Brotherhood] help on my backup deck

because someone on the list asked me too. there are very few things i would 
be willing to change.

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Date: Fri, 26 May 2000 15:56:00 EDT
From: Whitecat31@aol.com
Subject: Re: [Brotherhood] my monk deck

Suggestions.
I like Asako. Hosigeru  I say keep him in your deck. He is great for putting 
those rise from the ashes on.   We are not talking cheese we are talking 
about winning a tournament.  Also protect yourself against focused honor 
runners, by putting Kisada's Funeral.  Really helps against Doom of the 
Brotherhood people.  I noticed you have no  Avoid Fates.  I would say your 
deck would be toast. 
Don't just expect the Dharmas to save you.
Also I reccomend you use the armor of earth and the gunsen of water.   
Usually you have either ring out and it is a free 3/3 force and each has a 
cool ability.
Which brings us to the idea of having the Imperial gift in your deck. Two 
reasons, to get it first, so your opponent can't get their sword, and the 
free 2 honor as well as getting the armor of osana wo or the gunsen.
Four other events to consider
Kisada's Funeral  Saves you against honor runners.
Blessings of Isawa  Uusually helps you out big time.
War Weary...You have no followers, this will slow down follower heavy decks 
quickly.
Emperors Peace
IF you don't like using events, than go ahead and do this trick instead.   
Use only one event Troll Raiders.   Hope it comes up in the early turns, 
Augury for it if you have to.
When it first shows up and resolves, no other events will resolve until it 
shows up again in your provinces.  When it shows up again Dharma tech it.  No 
other events can occur for the rest of the game.  This will definently stop 
those Doom of the brotherhoods.  It will also annoy the piss out of event 
laden decks.  Also drives those Master of Five people insane.  Since you do 
not have any Banish All Shadows than you might want to consider the Wind's 
truth.. 4 focus and honor control is always a good thing.  Especially, when 
you are refusing those duels.

I think your deck is vulnerable to sun in shadow and imperial edicts to 
cancel your kihos and spells.  If you are only using Iajutsu arts to get the 
ring of fire out, you should ask yourself what is better, a double chi kiho 
or a void strike kiho?  Posion weapon and shosuro tech are fun as well good 
luck.

Whitecat31

In a message dated 05/26/2000 9:06:44 AM Pacific Daylight Time, 
IceSith@aol.com writes:

<< as promised:
 
 STRONGHOLD
 international house of taocakes
 
 DYNASTY:40
 HOLDINGS:17
 3 merchant caravan
 3 jade works
 3 prayer shrines
 3 small farms
 3 fortress of the dragonfly (for the refuge's)
 1 grove of 5 masters
 1 prophet's tower
 PERSONALITIES:18
 3 chokei
 3 yoshun (to be garaunteed to have lower chi for the art)
 3 malekish (to get what i need faster and set up the void strike)
 3 shioda
 3 asako hosigeru (cheap shugenja. i prefer it to Seppun Kossori because he 
 comes in off of stronghold and i don't need more innate abilities)
 3 hoshi maseru
 1 maseru exp
 REGIONS:5
 3 refuge of the 3 sisters (1 in the mail)
 2 mystic ground
 i considered surveyors but normally get my stuff fast enough to not need them
 
 FATE:40
 SENSEI:1
 kaede (had to trade it in to my store to have enough for the dragon sword)
 RINGS:5
 earth
 void
 fire
 air
 water (start)
 SPELLS:3
 3 walking the way
 KIHO:17
 3 banish all shadows (don't have)
 3 dharma techs
 3 void strike (to ensure success on the art)
 3 wisdom the wind brings (focus for the art and more deck manipulation)
 3 finding the harmony (1 in the mail 2 don't have; only way to win if the 
 hantei my arts, if i'm up against a crane honor runner who uses the favor 6 
 times a turn, or a scorpion manipulator that bows all my guys with asami and 
 shapeshifters)
 2 boundless depths of water
 ITEMS:3
 3 armor of osano wo
 ACTIONS: 11
 3 avoid fate (1 in the mail 2 don't have)
 3 iaijutsu art
 3 toturi is drugged (2 in the mail have 1; can be helpful with getting earth 
 out too)
 2 breach of etiquette (slow honor runners down)
 
 i'll take feedback but won't change much no matter how convincing you are
 
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  >>

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End of Brotherhood Digest V1 #115
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